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Squad Mortar Calculator

Mortar Range Equation:

\[ R = \sqrt{\frac{v^2 \times \sin(2\theta)}{g}} \]

m/s
degrees
m/s²

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1. What is the Squad Mortar Range Equation?

The Squad Mortar Range Equation calculates the horizontal distance a mortar projectile will travel based on its initial velocity, launch angle, and gravitational acceleration. This is essential for accurate targeting in military operations.

2. How Does the Calculator Work?

The calculator uses the mortar range equation:

\[ R = \sqrt{\frac{v^2 \times \sin(2\theta)}{g}} \]

Where:

Explanation: The equation accounts for projectile motion physics, where maximum range is achieved at 45° when air resistance is negligible.

3. Importance of Mortar Range Calculation

Details: Accurate range calculation is crucial for effective mortar deployment, ensuring rounds hit intended targets while minimizing collateral damage and friendly fire incidents.

4. Using the Calculator

Tips: Enter velocity in m/s, angle in degrees (0-90), and gravitational acceleration (9.81 m/s² for Earth). All values must be positive numbers.

5. Frequently Asked Questions (FAQ)

Q1: Why does range depend on the sine of twice the angle?
A: This comes from projectile motion physics, where the horizontal range is maximized when sin(2θ) is maximized (at 45°).

Q2: What are typical mortar velocities?
A: Mortar velocities typically range from 70 m/s to 250 m/s depending on the mortar size and charge.

Q3: Does this account for air resistance?
A: No, this is an idealized equation that assumes no air resistance. Actual ranges may be shorter due to drag.

Q4: What angle gives maximum range?
A: In ideal conditions (no air resistance), 45° gives maximum range. With air resistance, optimal angles are typically lower.

Q5: Can this be used for other projectiles?
A: Yes, the same physics applies to any projectile, though air resistance becomes more significant for smaller, lighter objects.

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